Sessions
Concepts
01 Chapter 1: Introduction 02 Chapter 2: General Principles 03 Chapter 3: Sequential Moves Games 04 Chapter 4: Simultaneous-Move Games with Discrete Strategies 05 Chapter 5: Simultaneous Games with Continuous Strategies 06 Chapter 6: Combining Sequential and Simultaneous Moves 07 Chapter 7: Mixed Strategies 08 Chapter 8: Strategic Moves 09 Chapter 9: Uncertainty and Information 10 Chapter 10: Repeated Games 11 Chapter 15: Auctions, Bidding Strategy and Auction Design
Games
Sequential Games
Finite Perfect-Information Game Sequential Extensive Form Game Sequential Ultimatum Game Ultimatum Game with a Non-Credible Threat Sequential Centipede Game Sequential Take-Away Game Sequential Entry Game Sequential Entry-Deterrence Game Sequential Bargaining and Voting Game Commitment Game Commitment / Sequential Decision Game
Simultaneous / Normal-Form Games
Mixed Strategy Games
Repeated Games
Auctions
All-Pay Auction with Common Known Value First-Price Sealed-Bid Auction (Independent Private Values) Second-Price Sealed-Bid Auction (Independent Private Values) First-Price Common Value Auction (Independent Signals) Second-Price Common Value Auction (Independent Signals) War of Attrition / Second-Price All-Pay Auction
Signalling & Information
Adverse Selection Game Signalling Game Signalling Entry Game Signalling Entry Game (Modified Low Cost) Cheap Talk Coordination Game Common-Knowledge Coordination Game Incomplete-Information Trading Game Incomplete-Information Ultimatum Game Investment Game with Moral Hazard Screening and Price Discrimination Game Risk-Aversion under External Uncertainty Risk-Sharing under External Uncertainty