SMU H3 Notes Game TheoryGamesSMU H3

Sequential Bargaining and Voting Game

Game theory analysis: Sequential Bargaining and Voting Game.


Setup

Definition:

Sequential Bargaining and Voting Game

  • Players: Five pirates ordered by seniority: AA, BB, CC, DD, and EE.
  • Strategies: A proposer chooses an allocation of 100 coins among the survivors; Each voter chooses Yes or No after seeing the proposal; Preferences are lexicographic: Survival, Coins, Fewer Rivals.

Rules

Game Tree

Legend:

diagram

Payoff Details

\renewcommand{\arraystretch}{1.3} Survivors & Rollback proposal \ EE & (0,0,0,0,100)(0,0,0,0,100) \ D,ED,E & (0,0,0,100,0)(0,0,0,100,0) \ C,D,EC,D,E & (0,0,99,0,1)(0,0,99,0,1) \ B,C,D,EB,C,D,E & (0,99,0,1,0)(0,99,0,1,0) \ A,B,C,D,EA,B,C,D,E & (98,0,1,0,1)(98,0,1,0,1)

Derivation (Backward Induction)

Step 1: Only EE survives

Step 2: DD proposes to EE

diagram

Step 3: CC proposes to D,ED,E

diagram

Step 4: BB proposes to C,D,EC,D,E

diagram

Step 5: AA proposes to B,C,D,EB,C,D,E

diagram

Derivation (Nash Equilibrium)

(98,0,1,0,1)(98,0,1,0,1)

Nash Equilibrium

Result:

The rollback equilibrium proposal is

{A,B,C,D,E}{98,0,1,0,1}\{A,B,C,D,E\} \mapsto \{98,0,1,0,1\}

It passes immediately with votes from AA, CC, and EE.

Social Optimum

Insights

Insight:

  • Backward induction turns the five-pirate problem into a chain of smaller voting games.
  • A proposer buys the cheapest pivotal votes, not the friendliest pirates.
  • The tie rule is decisive because it lowers the number of votes the proposer must buy.
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