SMU H3 Notes Game TheoryGamesSMU H3

Sequential Entry-Deterrence Game

Game theory analysis: Sequential Entry-Deterrence Game.


Setup

Definition:

Sequential Entry-Deterrence Game

  • Players: Entrant and Incumbent.
  • Strategies: Entrant chooses Out or Enter; Incumbent chooses Accommodate or Fight after entry.
  • Rules: Players move sequentially and optimal play is found by backward induction.

Game Tree

diagram

Payoff Details

Derivation (Backward Induction)

diagram

diagram

Nash Equilibrium

Result:

The subgame perfect Nash equilibrium strategy profile is:

{P1,P2}{Enter,Accommodate}\{ \text{P1}, \text{P2} \} \mapsto \{ \text{Enter}, \text{Accommodate} \}

The equilibrium outcome payoffs are (2,2)(2,2).

Nash Equilibrium vs.\ SPNE

AccommodateFight
Enter2, 2-1, 1
Out0, 30, 3

Result:

The associated equilibria are:

  • {P1,P2}{Enter,Accommodate}\{\text{P1}, \text{P2} \} \mapsto \{ \text{Enter}, \text{Accommodate} \} with a payoff of (2,2)(2,2).
  • {P1,P2}{Out,Fight}\{\text{P1}, \text{P2} \} \mapsto \{ \text{Out}, \text{Fight} \} with a payoff of (0,3)(0,3).

Only {Enter,Accommodate} is SPNE.

Insights

Insight:

A threat to Fight may appear in a Nash equilibrium even when it is not credible.

SPNE removes such equilibria by requiring optimal play in every subgame, not just along the realised path.

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