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H3 Game Theory Session 7

SMU H3 Game Theory Session 7 Notes

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Mixed Strategy Recap

rrss1rs1-r-s
ABC
ppA1, 11, 00, 0
qqB0, 12, 21, 0
1pq1-p-qC0, 00, 13, 3

Step 1

Step 2

Step 3

Fully Mixed Equilibria

Partially Mixed Equilibria


Repeated Games

Conditions

Definitions

Finite Game

Example

Strategies

Grim-Trigger:

{C,(C,D,D,D)}\{C, (C, D, D, D)\}

Tit-for-Tat

{C,(C,D,C,D)}\{C, (C, D, C, D)\}

Unconditional Cooperator

{C,(C,C,C,C)}\{C, (C, C, C, C)\}

Unconditional Defector

{D,(D,D,D,D)}\{D, (D, D, D, D)\}

Constricting the Sub-game Perfect Equilibrium

CD
Ca+4,a+4a+4, a+4a2,a+6a-2, a+6
Da+6,a2a+6, a-22a,2a2a, 2a

Infinite Game

Think

Example 1

Example 2

x1=P1+γx_1 = \frac{P}{1+\gamma} x2=P(1+γ)2x_2 = \frac{P}{(1+\gamma)^2} xt=P(1+γ)tx_t = \frac{P}{(1+\gamma)^t} x1=δP,x2=δ2P,... , xt=δtPx_1 = \delta P, \quad x_2 = \delta^2 P, ...\space, \space x_t = \delta^t P

Application to Game Theory

π1,π2,π3,...\pi_1, \pi_2, \pi_3, ... π=π1+δπ2+δ2π3+...\pi = \pi_1 + \delta \pi_2 + \delta^2 \pi_3 + ...

Another Example 3

π=4+4δ+4δ2+...+4δtπ=4(1+δ+δ2+...+δt)π=4tδt=41δ\pi = 4 + 4\delta + 4\delta^2 + ... + 4\delta^t \\ \pi = 4(1 + \delta + \delta^2 + ... + \delta^t) \\ \pi = 4 \sum_{t}^{\infty}\delta^t = \frac{4}{1-\delta} \\

Best Response strategy

Example

V(C1C)=4+4δ+4δ2+...V(C1C)=4+δ(4+4δ+...)V(C1C)=4+δV(C1C)(1δ)V(C1C)=4V(C1C)=41δV(C_1 C) = 4 + 4 \delta + 4 \delta^2 + ... \\ V(C_1 C) = 4 + \delta(4 + 4\delta + ...) \\ V(C_1 C) = 4 + \delta V(C_1 C) \\ (1 - \delta) V(C_1 C) = 4 \\ V(C_1 C) = \frac{4}{1 - \delta}
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