- Content map: SMU H3 Game Theory Map
Setup
Definition:
Finite Repeated Prisoner’s Dilemma
- Players: Two players, Player 1 and Player 2.
- Strategies: In each round, each player chooses or ; A full strategy specifies one round-1 action and one round-2 action after each possible round-1 history; Since there are four possible round-1 histories, each player has pure strategies.
Rules
- Start with a Prisoner’s Dilemma stage game repeated twice; Players choose or in each round after observing previous actions.
- The player who best responds in every subgame reaches the rollback outcome.
- The Prisoner’s Dilemma stage game is played twice.
- Round-1 actions are observed before round 2; Total payoff is the sum of the two stage payoffs.
Payoff Matrix
| C | D | |
|---|---|---|
| C | 4, 4 | -2, 6 |
| D | 6, -2 | 0, 0 |
Derivation (Best Response Analysis)
- Consider round 2 first.
- After any history , , , or , the continuation game is the one-shot Prisoner’s Dilemma.
- In the one-shot Prisoner’s Dilemma, strictly dominates :
- if the opponent plays , ,
- if the opponent plays , .
- Therefore both players choose in round 2 after every history.
- The round-2 continuation value is regardless of what happened in round 1.
- Round 1 then becomes the one-shot Prisoner’s Dilemma again, so both players choose .
Derivation (Nash Equilibrium)
- Backward induction gives:
- round 2: after every history,
- round 1: .
- The resulting strategy profile is optimal in every subgame, so it is subgame perfect.
Nash Equilibrium
Result:
The unique subgame perfect Nash equilibrium is:
- play in round 1,
- play in round 2 after every possible round-1 history. The realised outcome is in both rounds.
Social Optimum
- If both players cooperated in both rounds, each would obtain .
- The equilibrium gives each player .
- Therefore the socially optimal path is in both rounds, but it is not sustainable in a finite horizon.
Insights
Insight:
- Repetition alone does not create cooperation when the horizon is finite and commonly known.
- The endpoint of the game is what drives the unraveling.