- Content map: SMU H3 Game Theory Map
Setup
Definition:
Assurance Game
- Players: Player 1 and Player 2.
- Strategies: Each player chooses Red or Black.
- Rules: Players move simultaneously and coordinate successfully when their colours match.
Payoff Matrix
| Red | Black | |
|---|---|---|
| Red | 2, 2 | 0, 0 |
| Black | 0, 0 | 5, 5 |
Derivation (Best Response Analysis)
- If Player 2 chooses Red, Player 1 compares with , so .
- If Player 2 chooses Black, Player 1 compares with , so .
- By symmetry, and .
- Mutual best responses occur at (Red,Red) and (Black,Black).
- The off-diagonal outcomes are not Nash equilibria because each player wants to match the other player’s colour.
Nash Equilibrium
Result:
The pure-strategy Nash equilibria are:
Social Optimum
- Total payoff at (Red,Red) is .
- Total payoff at (Black,Black) is .
- (Black,Black) is socially optimal and Pareto-dominates (Red,Red).
Insights
Insight:
- Multiple equilibria create a coordination-selection problem.
- The payoff-dominant equilibrium may fail if players expect cautious coordination.
- Bank runs and panic buying use the same self-fulfilling logic.