- Content map: SMU H3 Game Theory Map
Chapter 5: Simultaneous Games with Continuous Strategies
Continuous-Strategy Games
Definition:
A continuous-strategy game is a simultaneous-move game in which each player’s strategy set is a subset of the real numbers.
- Typical choices are prices, quantities, effort, and spending.
- Matrix comparison is replaced by optimisation.
- Calculus is the main tool whenever the payoff function is differentiable.
Payoff Maximisation
Definition:
For a differentiable payoff function, an interior optimum is characterised by a first-order condition that sets the derivative with respect to the player’s own choice equal to zero.
- Fix the opponent’s choice.
- Differentiate the player’s payoff with respect to the player’s own strategy.
- Solve the first-order condition to obtain the payoff-maximising candidate.
- This plays the same role as row-by-row or column-by-column comparison in finite games.
Best-Response Functions
Definition:
A best-response function maps each opponent choice into the player’s payoff-maximising choice.
- Solve the first-order condition for the player’s own variable.
- Express that solution as a function of the opponent’s choice.
- In continuous games, equilibrium is often visualised by intersecting best-response curves.
Continuous-Strategy Nash Equilibrium
Definition:
A continuous-strategy Nash equilibrium is a pair of strategies that satisfy both players’ best-response functions at the same time.
- Derive one best-response function for each player.
- Solve the resulting system simultaneously.
- Algebra and diagram should identify the same equilibrium point.
Result:
In continuous games, Nash equilibrium is the intersection point of the best-response curves.
Competitive and Collusive Benchmarks
Definition:
The competitive benchmark solves each player’s own optimisation problem, the collusive benchmark maximises joint payoff across players.
- Competition treats each player’s objective separately.
- Collusion changes the objective from individual profit to total profit.
- Collusion can raise joint payoffs relative to Nash equilibrium.
- In a one-shot game, collusion is typically unstable because unilateral deviation can be profitable.
Insight:
Competition and collusion solve different optimisation problems, so they generally produce different prices, quantities, and profits.