SMU H3 Notes Game TheoryGamesSMU H3

Ultimatum Game with a Non-Credible Threat

Game theory analysis: Ultimatum Game with a Non-Credible Threat.


Setup

Definition:

Ultimatum Game with a Non-Credible Threat

  • Players: Two players, Sender / proposer and Receiver / responder.
  • Strategies: Sender chooses an offer xx to give the receiver from a pie of size 1010; Receiver chooses Accept or Reject after every possible offer; Threat strategy: reject any offer with x<5x<5.

Rules

Game Tree

diagram

Derivation (Best Response Analysis)

Derivation (Nash Equilibrium)

Sender offers 5,Receiver rejects x<5 and accepts x5\text{Sender offers }5,\qquad \text{Receiver rejects }x<5\text{ and accepts }x\geq 5

Nash Equilibrium

Result:

The profile

(Offer 5, Reject x<5, Accept x5)(\text{Offer }5,\ \text{Reject }x<5,\ \text{Accept }x\geq 5)

is a Nash equilibrium, but it is not subgame perfect because rejecting 0<x<50<x<5 is not credible.

Insights

Insight:

  • A threat can support a Nash equilibrium without being credible.
  • SGPE removes the threat because the receiver would not carry it out after a positive offer below 55.
  • Strategic moves are needed to make such threats credible.
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