SMU H3 Map
- Content map: SMU H3 Game Theory Map
Screening
Definition
- Screening is when the uninformed party takes action to learn action to learn information that is relevan to them
- Examples:
- Price discrimination by firms
- Airlines splitting tickets into first class, business class, economy class
- Telecomm companies offering different mobile phone plans
Example
Willingness to pay
| Software Version | Type 1 | Type 2 |
|---|---|---|
| A | 180 | 500 |
| B | 150 | 200 |
Setup
- Suppose there are students in each group (Type 1 / Type 2)
- Marginal costs of producing each unit of the software is (virtually) zero
- There is a fixed cost of developing, but these fixed costs do not affect pricing decisions
- Price decisions are driven by revenue maximisation
Option 1: Sell only one version
| Software Version | Unit Price | Quantity | Total Revenue |
|---|---|---|---|
| A | |||
| A | |||
| B | |||
| B |
Option 2: (Bad) Screening
- Since consumers care about surplus, i.e.
- You should NOT set the prices at the willingness to pay
- Consider the following prices,
- For type 1 consumers, they will purchase software B since
- For type 2 consumers, they will purchase software B (instead of software A) since
Option 3: Proper Screening
-
Considering the conundrum above, set the price of A such that the surplus derived by type 1 consumers purchasing A is more than purchasing B
-
Consider the following prices,
- For type 1 consumers, they will purchase software B since
- For type 2 consumers, they will purchase software A since
- Screening success (hooray!)
Auctions
Types of Auctions
Ascending Price
- Increasing price
- Types
- Price Sealed / Non-Price Sealed
- First Price Auction / Second Price Auction
Descending Price
- Decreasing price
Environment
- Common Value: Take the price provided in the open market
- Private Value: Price setter since value is intrinsic
Strategic Elements
- Asymmetries of information between seller and bidders, and among bidders (screening and signalling elements)
- Optimal strategies depend on the type of attitude towards risk, the way values are determined and the type of auction
- Revenues may or may not change with the type of auction adopted
Auctions
Second Price Sealed Auction
- Bidding your value is a weakly dominant strategy if your utility depends on the surplus you earn
Strategy
- If your bid is , your payoff is
- If your bid is , your payoff is
First Price Sealed Auction
- Suppose your value for the object is $5 and the other bidder’s values are $4, $3, $3, $2, and $1
- These numbers are common knowledge
Strategy
- Bidding your value is a weakly dominant strategy
- Thus, bid the second highest price, $4
First Price Sealed Auction (Imperfect Information)
- Suppose your value for the object is $5 and the other bidder’s values satisfy
- These numbers are not common knowledge
Strategy
- Assume that you have the highest value for this object
- Estimate the next highest value for the opponent
Continuous Random Variable
Definition
- Random numbers that belong to a subset of the real numbers
Random Variable
- The probability of one outcome is negligible
- However, the probability that a random outcome is within a range of a certain number is valid
- Call this cumulative density function , we know that
- is an increasing function of , which is differentiable
- has an important role, and deserves its own letter
- Thus, the expected value is as follows
Uniform Distribution
- Each outcome in a certain interval is equally likely
- The uniform distribution for interval is
- The uniform distribution for interval is
General Distribution
- For a general distribution in , the formula for the expected value is
Equilibirum in the First-Price Auction
Setup
- Suppose there are 3 bidders whose object is drawn from the uniform distribution
- Bidder with the value has the utility as follows:
Claim
- The equilibrium bidding function is
- Show that the words correspond to the math
- The word means which is the expected value of the largest of my opponents’ given that they are less than my
- I am bidder , competitors are bidder and
- I want to compute the probability that the largest of the values between and is less than or equal to
-
This gives the equation for , where
-
When is it that , when and
Illustration
| Case | Constraint 1 | Constraint 2 | Valid? |
|---|---|---|---|
| 1 | ✓ | ||
| 2 | ✓ | ||
| 3 | ✗ | ||
| 4 | ✗ | ||
| 5 | ✗ | ||
| 6 | ✗ |
Derivation
- Since we are considering the probabilities for both and to be less than , we use the product rule
- To compute the expected value under investigation, do
Verification
- Perform BEST RESPONSE ANALYSIS
- If bidder 2 and 3 bid according to
- Then the best bidding function for bidder 1 whose value is is
- The expected payoff is
- What is the probability that bidder 1 wins?
- Does maximise the expected payoff? No.
All Pay Auction with Common Known Value
Setup
- Prize is 1
- bidders such that
- Each bid is cashed but only the largest bidder gets the prize
Task
-
We want to compute the symmetric (each bidder adopts the same mixed strategy) mixed strategy equilibrium
-
Let be
-
Remember that in mixed strategy equilibria, each bidder mixes indepedently of the other bidders
-
Let each in the mixing bunch belong to the interval
-
Our goal is to find a formula for and values for and
Derivation
-
We use property 1 of mixed strategy equilibrium: A player must be indifferent between any two bids in the mixing bunch
-
A player is indifferent between all bids in
-
We take POV of bidder 1 who bids
-
Bidder 1 wins when all other bidders bid less than
-
Each of them bids less than with probability
-
We have of the bidders, so we do product rule
- The expected value as calculated below must be constant for all values of
Finding
- If and I bid , I lose for sure
- Since , which violates PR2 of mixed strategy
- Thus, must be 0
Finding
- With , , meaning the mixed strategy equilibrium is 0
Finding
Conclusion ?
- Mixed strategy involves
- Note that any bid greater than 1 results in a guaranteed win but negative payoff (which is undesirable)
- PR 2 is satisfied (hooray!)